20100612

In Depth: Chaplain Salvatore Details



Since I posted originally, I've retrieved this guy from scoring at the FLGS contest.  Here are a few more detail pics, along with some notes and thoughts on the process and some of the choices.

20100611

Friday Quick Tip: Space Hulk Basing


There was a plan devised in my skull when I first got my toes wet in the game of Space Hulk so many months ago at BoLSCon.  I was for sure going to see what I could do to get these amazing models out and on the gaming table for a game of 40k.  I didn't want to make it so I couldn't use the pieces in their parent game though, so I had to do some work to make that a reality.  After a lot of delay, I've finally gotten around to working on the models, and in today's tip, I'll go over how I went about basing my Space Hulk Terminators. 

20100610

Field Report: Sanguinary Priest


Roleplayer over at the Standard Template Construct shows off a fine Sanguinary Priest.  I love the crisp white and just enough red and gold to accent.


If you've got an article you'd like to get some publicity for that's modeling and painting related, we want to know about it!  Send along a link to ThePaintingCorps@gmail.com!

20100609

Field Report: Quick and Effective Blood Angels



Stahly strikes again, this time it's with a great Blood Angels tutorial.  It makes use of a few well known techniques like Drybrushing, Layering, Washing and Hard Lining, but keeps them subtle enough by playing each off the other to create a clean and solid looking model.  The details on top of the armor really help to drive it all home and tighten the model up significantly.  Getting ready to start that Blood Angels army?  You really need to check this tutorial out. 

If you've got an article you'd like to get some publicity for that's modeling and painting related, we want to know about it!  Send along a link to ThePaintingCorps@gmail.com!

20100605

Reinforcements: Marines Exemplar Chaplain Salvatore



Finally got this guy finished, along with the twenty other guys (just the HQ is painted nicely) for the local game contest.  I did a lot of work practicing the techniques I learned at Adepticon, especially from the Advanced Painting class by Mathieu Fontaine.

The backpack is magnetized; currently he's got a normal pack for the competition, but the jump pack is ready when needed.

If you've got a question feel free to leave it here in the comments section!  C&C is as always very welcome!