20100129
Friday Quick Tip: Grime Streaks
With one of my latest projects, I've come to realize that I haven't gone over this very simple, yet very effective little bit of weathering, grime streaks. I have been making good use of them for a long time now, hearkening back to the pre-GW wash days. Luckily, with the advent of the wash in a pot, the process is much simpler, and in my view, better looking.
For the sake of this step by step tutorial, I've used the tank from the masked white wash tip. You'll also need a sharp tipped brush with a nice sized belly to allow for continuous painting. I used a standard round brush in this instance. You'll also need a pot of Gryphonne Sepia. You might find a different color more acceptable for your scheme though, so don't be afraid to think outside of what's presented in this tut. Any color would be acceptable so long as you feel it fits to the desired effect.
When starting, look for spots that would have rust marks or water streaks. I stick mostly to rivets, armor joins and battle damage for much of my grime. But feel free to explore a variety of locations. Keep in mind any place that water could accumulate or run over. These spots will make the model come alive with use, wear and tear.
Here you can see a single rivet with one quick layer of grime streaking down. I go lightly for any first layer. You always want to be sure that your brush isn't overburdened with wash, so be sure to test your brush on a paper towel or palette to keep from blobbing the wash on the model.
Your first layer is key so take your time, and place your brush strokes where you want them. Just don't be too afraid of messing up! This is weathering! It's supposed to get a little bit messy! You can see that the lines all go (roughly) vertical, starting from a rivet or join of some sort. If you happen to paint some battle damage onto the model as well, be sure to use those spots as starting points as well.
In this final photo you can see what another coat of wash will give you in terms of effect. Keep in mind that any successive layers of wash will be FAR heavier than the first application. It's up to your eye to decided whether or not another layer is necessary or not. I also highly recommend giving this technique a go on a test piece, maybe just a scrap armor plate from your bits box. It will save you much more time using that piece instead of messing up on a near finished model and having to correct your mistakes!
There are a lot of different ways you can go about this effect. This just happens to be one of the easier ways I've found so far with very little time and effort being invested for a very satisfying result! If you've got another method, we'd love to hear about it! Leave a comment or shoot us an email at ThePaintingCorps@gmail.com!
Labels:
How To,
Painting,
Quick Tip,
Washes,
Weathering
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Nice.
ReplyDeleteThe traditional way to ahcieve this effect on model kits is with oil paints.
over a gloos surface (I airbrush Klear) you mix a wash of burnt umber and turpentine and allow it to flow around the bolts / panel lives.
as it's oil based it remains wet for a long time, so any "overspill" on panel lines can be wiped uo with a q-tip and any streaking you want to do can be acheived cimply by using a large soft flat brush and pulling pigment down.
I've also seen it done with powder pigments and turps to make a wash, but this is the first time with GW washes. kudos!
I think the reason for the use of oil based pruducts is simply fear, as anyting you do can be easily corrected, and if you've spent a very long time on the paint, over-doing irrevocable weathering would be devestating, So I'd say if you intend to attempt weathering with GW washes, as Grey_Death says, take your time, go slow and try a test peice :)
Karitas, thanks for bringing up oils! I'm hoping to use the oils for more tutorials as I move forward with my weathering projects. The wash is sort of my 'in between' method as I move up in technical execution. The wash is fantastic for army scale projects though.
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